Just wanted to take a quick sec to share this awesome bit of Go To Bed: Survive The Night coverage that just went up at Indie Game Magazine!
We’re super excited to announce that our spooky indie game debut is officially out now on BOTH iOS and PC! Go To Bed: Survive The Night is a “bedroom defense” game with hand-drawn artwork, fast-paced arcade style gameplay, and mild horror elements. We’ve poured a lot of ourselves into this quirky first offering, and we hope you’ll consider checking it out!
The iOS version is available for $0.99 (limited sale price) in the App Store. If you’ve already downloaded the game and are enjoying it, please don’t forget to leave us a nice review/rating on the store page! We’ll be adding a big content update in the near future and raising the price slightly, so grab it now while the price is super low!
The PC Beta version is available for $4.99 here, and it comes bundled with the official soundtrack! You’ll get access to all future updates and PC-exclusive bonus content as well as a Steam key once the game gets Greenlit on that platform.
What a crazy ride the past few months have been. After surviving a gauntlet of insane tech challenges and oddball mishaps, we’re finally here: Launch Day! Today, we’ve launched the PC version of our debut game, Go To Bed: Survive The Night! By buying the Early Beta today, you’ll get the full main story mode, first unlockable challenge mode, and the game’s official soundtrack. It’ll also give you access to all future updates and a Steam code once the game is successfully Greenlit.
In the coming months we’ll be more than doubling the content in the current build, adding a secondary story campaign mode as well as additional challenge and unlockable play modes.
On a side note: The iOS version is also complete, though it was slightly delayed. We hope to have that edition available on the App store later this month. The iOS and PC versions will have the same core main story mode and “Mum Rush” content, though we’re going to make the bonus goodies and unlockable modes unique to each version. Stay tuned for more details!
Thanks again and we appreciate your support. Please check out the gameand help spread the word!
We keep joking that the postmortem for Go To Bed: Survive The Night could basically be a photo of us all facepalming in front of a computer screen with a giant middle finger on it. The past month has been a gauntlet of disasters and obstacles, but we’ve finally got the core game finished and are pushing hard to get it Greenlit on Steam, which is an uphill battle that we’re slowly but surely making progress on.
We’re planning to launch both the PC version of the game (in its Beta state with ongoing updates) alongside the iOS version sometime next month before Halloween. While both games will have the same main campaign and a few common bonuses, we’re adding a ton of additional content to the core PC version as well as a few unique extras to the mobile edition. Basically, both games will have cool extras unique to their respective platforms.
We’ve got LOTS of plans to roll out bonus content, including an extra campaign, unlockable challenge modes, and more for the PC version (and a few secret extra for the iOS version too). But we’re bootstrapping this game and really need to get some funds coming in to be able to make that happen without going broke. Which we are.
That’s where we REALLY need your help, ASAP. As of this writing, we’ve got about 359 yes votes for our game on Steam’s Greenlight page. We need more like 8000+ to make it into the rankings to get approved, and we need to hit that number as fast as possible. If you’re on Steam, please pop on over to our Greenlight page and hit YES! It’s that simple, and we can’t launch the early access PC version on Steam without your support.
We will, however, be making PC game preorders avail through out site soon, bundled with the game’s soundtrack and some other goodies. In addition to being able to download the beta and play it immediately, we’ll give out free steam keys (once we’re Greenlit and launch a Steam edition) to anyone who pre-orders the game through us directly. So watch for that in the coming weeks!
Thanks for the help! Please spread the word and don’t hesitate to get in touch!
Over the past few weeks we’ve been making steady progress on our first game Go To Bed, and we hope to have a big update and gameplay footage for you all very soon! In the meantime, we asked our lead artist Len to whip up some behind-the-scenes stuff on how he does the cool hand-drawn art for Go To Bed. Here’s what he came up with!
Today we’re excited to formally kick off the studio and announce our first game, Go To Bed, which will headed to iOS (iPad, and iPhone) this fall. We’ve been hard at work on our first few projects, and we can’t wait to put what we’ve been working on in your hands.
So what is Go To Bed exactly? It’s a creepy “bedroom defense” game that mixes Len’s beautiful hand-drawn art style and a children’s storybook vibe with a darker, more warped gameplay spin. Evil wants to touch you. You have to touch it first. Tap, swipe, and prod the dark shadowy creatures that encroach upon your dimply lit bedroom in increasing numbers…if you want to survive the night. It starts off simple enough, but Jon and I are layering on new foes, mechanics, and power-ups that ramps up in intensity the longer you play.
We hope to have the game out in time for Halloween, but failing that, you’ll definitely have a chance to go hands-on with Go To Bed in the very near future. Stay tuned!